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Lion king - Aslan Kral

Lion king - Aslan Kral

3D Modelling 3D Modelling \ Architecture | 12/20/07 @038 | gurgur | Comments critiques (16) | Views views (817)


Lion king - Aslan Kral
Do not copy, modify, distribute or sell the whole or parts of the image above without permission of the creator. More.
 

Description

I did this piece for my father as a part of my greiving. I hope you will enjoy it.
 
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Total: 25 votes, 188 points

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Comments (16)

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Avatar Daykan

 12/20/07 @051

3D?????
Wow!!
Amazing work!!!™
Really wonderful!!
 
Avatar gurgur

 12/20/07 @059

yes it is. thx :)
 
Avatar ADY

 12/20/07 @403

Great tribute! Sorry for your loss..............

Excellent work! Great Texturing and lighting. +10
 
Avatar Mert

 12/20/07 @408

3D!? I thought it was a photo.
 
Avatar mamoun

 12/20/07 @677

Excellent work !!!!
+10
 
Avatar chickenfingers

 12/20/07 @968

Beautiful sense of light, and the architecture frames the composition well. It's a little too pristine to be real, but well done nonetheless. (thumbup)
 
Avatar gurgur

 12/20/07 @975

thx for nice comments mates :)
 
Avatar thomasM

 12/21/07 @712

nice work
looks amazinglee real
 
Avatar herrwestphal

 12/22/07 @095

This is really great. Yes it looks amazingly real but a bit graphically, too.
Nice style.

My max. +9
 
Avatar gurgur

 12/23/07 @140

thx dudes, but really i dont now what is enough to "elite"
 
Avatar jha

 12/24/07 @358

After long time !!!
Wonderful scene. Amazing lighting.
+10
 
Avatar NIKa

 12/24/07 @625

What can I say?! Amazing, Just Amazing!
Great work!

Nikola. 9/9
 
Avatar ARZILLIER66

 01/01/08 @802

Nice render, I like the composition :)
 
Shigee

 01/07/08 @316

Very nice , your texture work and use of layered maps is very nice, not many people crit around here, though, so ill give it a go.

Not enough of it is modeled, it is quite apparent when you look at the edge of the closest wall in the right of the image, the contour of the wall is relatively straight, whereas the mortared area of the bricks and and theyr uneven edges would break that edge up alot normally, which makes it easy to see that the wall is mostly textured and not much modeled. Your plants need betetr shaders, i dont know what program you are using , and they are pretty far away, but they look very untextured and as if they are a hard surface instead of translucent as leaves actually are. On a final note, you appear to have overused bump maps a little bit in order to try to show more detail than there actually is on the models, sometimes subtelty is better, try not to pop out the bump maps so much, it gives a fake appearance to a couple of the rock surfaces in your image, notably the foundation of the building on the right and its white bricks, and im not sure, but unless the whitish bricks o nthe right are supposed to be painted, the specularity is too high and makes them look like they are.

Not that i dont think it is a beautiful piece , i just thought i would point those out for future reference.
 
Avatar blackshad

 01/07/08 @529

shigee said it all
lots of things could be improved, still, its an excellent work ;)
well done
 
Avatar LiddleLarsen

 01/10/08 @987

Yeah got to agree with shigee as well.... I think it looks a bit too graphically for a photography..... however it looks like a lovely place ;)
 
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Profile
GFXuser name:
   gurgur
Full Name:
  serkan gürgür
Gender:
  Male
Birthdate:
  09/27/1974 (33)
Country:
  Turkey
Member since:
  05/25/2006

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